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Top 100 Products
01.Denmark by Night: Part One

Denmark by Night: Part One
by White Wolf

From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power. Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom...   [click here for more]
02.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
03.Combination Discipline Compilation

Combination Discipline Compilation
by White Wolf

Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compendium includes: • This book details over 120 new combination disciplines! • Combination disciplines for both Clans and Bloodlines. • Powers that include effects for even Elders to express...   [click here for more]
04.Clanbook: Nahema

Clanbook: Nahema
by White Wolf

The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of the Crazies are revealed as Clanbook: Nahema delves into the lore and abilities of this small and obscure clan. Within these pages you will find a brief...   [click here for more]
05.Vampire Drawings

Vampire Drawings
by White Wolf

It is said a picture is worth a thousand words, and so here I present 12 drawings/illustrations of female Vampires inspired by Vampire The Masquerade. They depict characters in locations and settings to spark the imagination. Clans included are: Toreador, Gangrel, Brujah, Lasombra, Ventrue, Tremere, Malkavian, Nosferatu. It can be viewed as an artbook, or as a resource. ...   [click here for more]
06.Contagion: The Berlin Chronicles

Contagion: The Berlin Chronicles
by White Wolf

Contagion is the first part of The Berlin Chronicles, a series of plug-and-play storybooks for the Storyteller's Vault. Each book is a stand-alone tale that explores the metropolis during one of the spotlight eras of VAMPIRE: The Masquerade. Contagion includes: • An updated look at the setting of Berlin by Night, moving the timeline to the present...   [click here for more]
07.Bloody but Unbowed

Bloody but Unbowed
by White Wolf

You can feel the pulsating bass in the pit of your stomach as you step onto the dance floor. There are roughly two dozen other people here, dancing, drinking, and partying. Colored lights flash and flicker to the beat. In the far corner of the room sits a DJ booth, where Phyzz is spinning. Along the back wall is a small, but well stocked bar. You make your way over and grab your drink of choice....   [click here for more]
08.Missoula by Night

Missoula by Night
by White Wolf

“I was here when this city was little more than mud and stone. And I’ll be damned if I’m willing to abandon it now.” --Annabelle DuPree, Ventrue and Harpy Deep in the Rocky Mountains exists an oasis; a bustling cultural center filled with students, tourists, and the largest homeless population in the state. The well-established Camarilla domain of Missoula has...   [click here for more]
09.Savannah by Night COMPLETE

Savannah by Night COMPLETE
by White Wolf

Updated with more artwork! Here for those who want the complete set in one volume, the complete Savannah by Night. Outline of the city, including NPCs Player Character might know. Secrets and story possibilities. Landmarks. History, including what almost no one knows! Notes on choosing any existing NPCs as sire ...   [click here for more]
10.Fiends and Foes: Ready Made Antagonists for V20

Fiends and Foes: Ready Made Antagonists for V20
by White Wolf

Are you a GM ready to hit the ground running with your VtM20 campaign, but dreading generating dozens of non-player characters? This book provides descriptions and character sheets for more than a dozen antagonists, including a nomadic Sabbat pack, an Anarch gang, and an Inquisition pack you can drop into your campaign at a moment's notice. Challenge your players, find inspiration, or even use them...   [click here for more]
11.Madison by Night

Madison by Night
by White Wolf

"It is said that Madison is 94 square miles surrounded by reality. Honestly, though, the reality out there isn't much better than what we have in here." -- Chopper, Nosferatu and Keeper of Information for the Baron of Madison Part supply depot, part library, and part fast-food joint, Madison is a one-stop shop for Anarchs looking to take over a piece of ground to call their...   [click here for more]
12.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
13.Savannah by Night Storyteller's Guide

Savannah by Night Storyteller's Guide
by White Wolf

Companion to Savannah by Night Player's Guide. This book contains all the background information of the City by the Sea on the coast of Georgia--a place where tourists living and undead go to enjoy themselves and maybe pretend to be what they wish they were. The Secret History of Savannah (including who really founded it and why) Complete stats on all important NPCs. Breakdown...   [click here for more]
14.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
15.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
16.Hunter's Armory I

Hunter's Armory I
by White Wolf

A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this first part you will find a detailed list of 26 firearms that are included on the Players Guide, plus another 10 never seen before, ready to be used in your chronicle. All descriptions include...   [click here for more]
17.Menagerie of Mortals

Menagerie of Mortals
by White Wolf

The Kindred need their precious vitae to sustain their immortality. The mortals of The World of Darkness aren’t always helpless against the undead though; some are even aware or at least suspicious of the vampire conspiracy surrounding them. Menagerie of Mortals is a source book with a huge collection of mortal opponents, victims and potential allies or contacts...   [click here for more]
18.L'ile Sans Fin (chroniques De La Lune De Sang, 3)

L'ile Sans Fin (chroniques De La Lune De Sang, 3)
by White Wolf

L'ile sans fin est le troisième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Dans ce scénario les PJs sont envoyés sur une île du lac Michigan appartenant un ancien vampire. Ils doivent tenter d'acheter un objet qui intéresse les deux sectes, voir même des...   [click here for more]
19.V20 Dark Ages Companion

V20 Dark Ages Companion
by Onyx Path Publishing

Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
20.A Golconda Story

A Golconda Story
by White Wolf

When journalist Patricia Heron witnesses a murder, she becomes involved in a deeper mystery and unwittingly places herself in great danger; she is Embraced and in a no-win situation, she desperately seeks to find a way to reverse the curse and return to her humanity. A Golconda Story is a novel which details her perilous journey. Edited by Matthew Dawkins, A Golconda Story touches upon the themes of...   [click here for more]
21.Bloodlinebook: Deava

Bloodlinebook: Deava
by White Wolf

The Clever Servants Their hands do the dirty work. Their loyalty makes them bow. Their words sing the Prince's praises; yes, the Deava make such good little servants. Born from great beauty and ugliness, the Camarilla's pretty little pets play their own little games for they know of the great destiny that awaits all of Caine's children. Deava Includes Contains...   [click here for more]
22.L'eveil (chroniques De La Lune De Sang, 4)

L'eveil (chroniques De La Lune De Sang, 4)
by White Wolf

L’éveil est le quatrième scénario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Dans ce scénario les vampires vont se rendre au Pérou à la recherche de vestiges archéologiques caïnites... Pour Vampire édition 20ème anniversaire....   [click here for more]
23.A Singular Darkness:  One Page  Chronicle Jumpstart

A Singular Darkness: One Page Chronicle Jumpstart
by White Wolf

A Singular Darkness will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based in a small university town in New Hampshire, but the details can quickly be altered to drop into nearly any setting. A Singular Darkness is the first is a series of five adventures set...   [click here for more]
24.V20 Lore of the Clans

V20 Lore of the Clans
by Onyx Path Publishing

Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
25.Clanbook: Karnstein

Clanbook: Karnstein
by White Wolf

Their origins mysterious and history tragic, this once-prominent bloodline have become obscure, many would say extinct. In fact, not so. "Inbreds" still walk the earth, albeit few in number. Pretense, their weird Discipline that allows them to seem mortal, aids them in hiding from enemies and each other. So in fact how many still exist? No one can say. Or at least no...   [click here for more]
26.A Harpy's Primer

A Harpy's Primer
by White Wolf

The harpies of the Camarilla are a force to be reckoned with. From social influences, to being the arbiter of boons, the currency of the Camarilla, they can move the Camarilla in whatever direction they wish. The Harpy Primer is the first of 3 different guides on the position, and is a introduction to getting off on the right foot as a harpy. Both for players and storytellers, this guide is a base...   [click here for more]
27.V20 Ghouls & Revenants

V20 Ghouls & Revenants
by Onyx Path Publishing

By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
28.101 Plot Ideas

101 Plot Ideas
by White Wolf

One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players,...   [click here for more]
29.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
30.Things Go Southy: One Page Chronicle  Jumpstart

Things Go Southy: One Page Chronicle Jumpstart
by White Wolf

Things Go Southy will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started. This chronicle jumpstart is based in Boston, Massachusetts, but could easily be adjusted to fit in any setting.Things Go Southy is the third of a series of five adventures set in and around New England. They can be linked...   [click here for more]
31.The Tomb of Alexander (Chronicles of the Blood Moon, 1)

The Tomb of Alexander (Chronicles of the Blood Moon, 1)
by White Wolf

The tomb of Alexander is the first episode of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Play Camarilla Archons or Sabbat Templars ! The PCs will investigate the disappearance of a vampire, the former Prince of Paris, disappeared in the Middle Ages... Rules : V20 SCENES : MENTAL 3, PHYSICAL 3, SOCIAL 3...   [click here for more]
32.V20 Lore of the Bloodlines

V20 Lore of the Bloodlines
by Onyx Path Publishing

The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original...   [click here for more]
33.W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart
by Onyx Path Publishing

Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
34.Le Tombeau d'Alexandre (Les Chroniques de la Lune de Sang, 1)

Le Tombeau d'Alexandre (Les Chroniques de la Lune de Sang, 1)
by White Wolf

Jouez des Archontes de la Camarilla ou des Templiers du Sabbat ! Le Tombeau d’Alexandre est le premier scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Les PJs enquêtent sur la disparition d’un vampire. De fil en aiguille, ils remonteront la piste d’un...   [click here for more]
35.GHOULS! (Chronicles of the Blood Moon, 2)

GHOULS! (Chronicles of the Blood Moon, 2)
by White Wolf

Play Camarilla Archons or Sabbat Templars ! Ghouls! is the second chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. Trapped in a small town and surrounded by ghouls, the PC try to escape... Rules : V20 SCENES MENTAL 2 PHYSICAL 4 SOCIAL 1 XP 35-74 ...   [click here for more]
36.V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets
by Onyx Path Publishing

Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places. — Creidne The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
37.Hunter's Armory II

Hunter's Armory II
by White Wolf

A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms, including some that are in the Player's Guide and others never seen before, as usual, ready to be used in your chronicles....   [click here for more]
38.W20 Changing Breeds

W20 Changing Breeds
by Onyx Path Publishing

Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
39.W20 Book of the Wyrm

W20 Book of the Wyrm
by Onyx Path Publishing

Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
40.Savannah by Night Player's Guide

Savannah by Night Player's Guide
by White Wolf

Savannah by Night Player's Guide is the companion piece to the upcoming Storyteller's Guide for the same Chronicle. Savannah is one of the oldest cities in the United States, one that goes out of its way to pretend bygone days (and nights) are as they were. Maybe that explains why people call it one of the most Haunted Places in America as well....   [click here for more]
41.Our Lady of Sorrows

Our Lady of Sorrows
by White Wolf

“Chicago has a strange metaphysical elegance of death about it.” -Claes Oldenburg Welcome to the Second City. Our Lady of Sorrows is a monthly issued Giovanni Story Setting for Vampire: The Masquerade V20 edition. This foreboding campaign begins with a crew of new family members being drawn into the quest for dominance and control of the Windy City. From the edges...   [click here for more]
42.Engagement

Engagement
by White Wolf

In the autumn of 2015, a 13th Generation Toreador named Cynthia Frost embraced Cameron Paul, a Vine creator, whose work she discovered and fell in love with. Due to his thin blood, Cameron effectively became a Caitiff, and lacked the Toreador “appreciation” for art. This served as a great embarrassment to Cynthia, who became abusive and cruel to her progeny. Thanks to Cameron’s...   [click here for more]
43.Chicago Chronicles Volume 1

Chicago Chronicles Volume 1
by White Wolf

Revisit the Windy City.... Joureny to Chicago, bustling metropolis by day and vampire domain by night. Now you can return to the city that started it all, whether as a new vampire struggling for survival on the mean streets, or an ancient elder playing the centuries-old games of power in the Elysiums. By Night Chicao Chronicles Volume 1 is a compilation...   [click here for more]
44.States of Bearing

States of Bearing
by White Wolf

Morality has always played an important role in Vampire. Whether playing a kind-hearted Kindred who desperately clings to Humanity, or a monstrous Cainite who follows the Path of Power and the Inner Voice, the character relies on morality to keep their personality intact and keep the Beast from taking control. Any vampire who has not fallen to the Wassail subscribes to some form of...   [click here for more]
45.GOULES! (Les Chroniques de la Lune de Sang, 2)

GOULES! (Les Chroniques de la Lune de Sang, 2)
by White Wolf

Jouez des Archontes de la Camarilla ou des Templiers du Sabbat ! GOULES! est le second scenario des Chroniques de la Lune de Sang qui proposent de jouer des Archontes de la Camarilla ou des Templiers du Sabbat. Les PJs sont piégés dans une ville contrôlée par des goules bien organisées. Vont-ils s'en sortir ? Pour Vampire édition...   [click here for more]
46.Ventrue Primer

Ventrue Primer
by White Wolf

The Clan of Kings has survived for centuries, forming the Camarilla and shaping the Sect into what they wish. They have the influence and power, and will stop at nothing to protect those interests. Clan Ventrue is a very rich and complex Clan with many subtleties that can be confusing for both players and storytellers. Inside is the first part of the Ventrue Primer, designed to help bring a Ventrue...   [click here for more]
47.V20 Rites of the Blood

V20 Rites of the Blood
by Onyx Path Publishing

In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
48.Gangster Vampire Hunters

Gangster Vampire Hunters
by White Wolf

In this edition you will find a complete chronicle for Vampire: The Masquerade, containing: - 6 Character sheets, including descriptions of opening scenes for each one, - 5 Antagonist sheets, with game descriptions and statistics of the NPC’s, - Clues and handouts for the players, and a two page colorful...   [click here for more]
49.V20 Dread Names, Red List

V20 Dread Names, Red List
by Onyx Path Publishing

There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List,...   [click here for more]
50.M20 The Book of Secrets

M20 The Book of Secrets
by Onyx Path Publishing

More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
51.House of Tremere

House of Tremere
by White Wolf

Throw Open the Gate of Ceoris High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious...   [click here for more]
52.Clanbook: Followers of Set - Revised Edition

Clanbook: Followers of Set - Revised Edition
by White Wolf

Descended from the God of the Underworld The sands of Egypt conceal a frightening menace a cult of vampires dedicated to their fallen lord. The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be...   [click here for more]
53.Mexico City by Night

Mexico City by Night
by White Wolf

Stronghold of the Sabbat The city teems with over 20 million mortals. Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine. In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent. Although it presents a bold faceade, how strong is the Sabbat's sprawling home? Mexico...   [click here for more]
54.Clanbook: Lasombra - Revised Edition

Clanbook: Lasombra - Revised Edition
by White Wolf

Born of Darkness The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends? The Lords of the Sabbat As the next entry in the revised...   [click here for more]
55.Clanbook: Toreador - Revised Edition

Clanbook: Toreador - Revised Edition
by White Wolf

Cold Passions Inflame More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace? The Undead Find Their Muse As part...   [click here for more]
56.Transylvania by Night

Transylvania by Night
by White Wolf

When Fiends and Warlocks go to War Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers receive their bloody baptism, limitless power awaits those clever and brutal enough to take it. The...   [click here for more]
57.The Rose Witch

The Rose Witch
by White Wolf

Set in the year 900. A young woman is transformed into a Cainite, after which her whole world is turned around completely. ...   [click here for more]
58.Clanbook: Tzimisce - Revised Edition

Clanbook: Tzimisce - Revised Edition
by White Wolf

A History of Evil From the antitribu who forged the Sabbat to dreaded Dracula himself, the Tzimisce have carved an indelible place for themselves among the society of the Damned. The modern nights have caught up with these monsters, however, who have fallen from their place as masters of hoary estates to degenerates bound by the callous whims of the Sabbat. The Flesh-Twisted Fiends As the...   [click here for more]
59.Blood Sacrifice: The Thaumaturgy Companion

Blood Sacrifice: The Thaumaturgy Companion
by White Wolf

Hidden Sorcery While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of? Or Abandoned Witchcraft?...   [click here for more]
60.Chicago by Night - 1st Edition

Chicago by Night - 1st Edition
by White Wolf

Only At Night Do The Dead Come Out No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again. The plots and schemes of hte Immortals of this metropolis...   [click here for more]
61.Three Pillars

Three Pillars
by White Wolf

Lords and ladies, abbots and nuns, serfs and guidsman - the foundations of Dark Medieval society rests upon feudal obligation. Each denizen owes his superiors fealty and his inferiors duty. How, then, do Cainites reconcile this temporal hierarchy with their own society of the Long Night? Three Pillars examines the three branches of Dark Medieval society, from the duke in his manor to the peon...   [click here for more]
62.Secrets' photo pack: churches

Secrets' photo pack: churches
by White Wolf

This photo pack contains raw day pictures of French Catholic Churches, taken by yours truly, for your Storytellers Vault projects. There are forty-eight (48) inside pictures and twenty-four (24) outside pictures of several Catholic churches and cathedrals of the city of Bordeaux, focusing mostly on the building's architecture and layout. There are also some vitrals, statues, organs and other details....   [click here for more]
63.Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets

Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets
by By Night Studios

Storyteller Secrets is a collection of original essays, guidance, design notes, advice, how-tos, recommendations and, yes, secrets to help Storytellers of Mind's Eye Theatre: Vampire The Masquerade get the most out of their games. ...   [click here for more]
64.Mind's Eye Theatre: Blood & Betrayal

Mind's Eye Theatre: Blood & Betrayal
by By Night Studios

One Night, Many Stories. Seven plotlines, dozens of NPCs, and multiple player handouts: Blood & Betrayal is a complete scenario for Mind's Eye Theatre: Vampire The Masquerade. It contains everything that you need to prepare, manage, and run all the stories from the Blood & Betrayal premiere event hosted at the L.A....   [click here for more]
65.V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra
by Onyx Path Publishing

We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
66.Mind's Eye Theatre: Immersion Secrets

Mind's Eye Theatre: Immersion Secrets
by By Night Studios

Immersion Secrets is an anthology of 14 essays written by members of the World of Darkness LARP community and the By Night Studios development team. It offers methods and techniques for encouraging player immersion and safety at Mind’s Eye Theatre LARP events. These tools and guidelines are also applicable to any LARP experience. ...   [click here for more]
67.Havens of the Damned

Havens of the Damned
by White Wolf

Where the Undead Stay Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story. Dwellings of the Kindred The...   [click here for more]
68.Sunset Empires

Sunset Empires
by White Wolf

Sunset Empires is part of the history of the World of Darkness; therefore nobody gets to play the part of the wholly innocent victim. Everyone takes a role in setting the course of the Victorian Age; everyone must eventually pay the piper. This book serves as a historical setting, covering the 19th century almost in its entirety, but it also serves as a vehicle to involve characters...   [click here for more]
69.Demon Players Guide

Demon Players Guide
by White Wolf

The Ashes of Paradise Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows...   [click here for more]
70.Dark Ages: Werewolf

Dark Ages: Werewolf
by White Wolf

The Prophecies Have Come The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood...   [click here for more]
71.V20 Companion

V20 Companion
by Onyx Path Publishing

Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
72.W20 Shattered Dreams

W20 Shattered Dreams
by Onyx Path Publishing

The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest...   [click here for more]
73.Clanbook: Brujah - Revised Edition

Clanbook: Brujah - Revised Edition
by White Wolf

Brutes and Bravos The history of Clan Brujah has been one of struggle and passion since its first nights. Whether challenging the tyranny of feudalism or rallying against stagnant institutions, the Brujah take their fight into the modern nights. Whether she is a political dissenter or a common thug, a Brujah wears her emotions on her sleeve, and woe to those who get in her way. Intellectuals...   [click here for more]
74.Clanbook: Giovanni - Revised Edition

Clanbook: Giovanni - Revised Edition
by White Wolf

Blood and Betrayal Embraced by a fallen clan during nights long past, the Giovanni have always had ambition. Now they bring that ambition to bear on a world they would claim for themselves. With vast wealth, the ability to command the spirits of the dead, and a strict familial hierarchy, the greatest enemy to stand against Clan Giovanni is itself. The Curse of Caine Stolen As the next entry...   [click here for more]
75.Clanbook: Nosferatu - Revised Edition

Clanbook: Nosferatu - Revised Edition
by White Wolf

Hideous Horrors Of all the Kindred, the Nosferatu most resemble the Beasts they hide within. But the clan is far more than a motley assembly of twisted freaks. From their first nights to their modern incarnation as informants and spies, the Sewer Rats have as many secrets of their own as they have gathered from other Kindred. Up from the storm drains and tunnels they scuttle, but whether as ally...   [click here for more]
76.Clanbook: Ravnos - Revised Edition

Clanbook: Ravnos - Revised Edition
by White Wolf

The End Is the Beginning Is the End Long held in ill regard by other Kindred, the Deceivers nonetheless claim one of the oldest legacies of all the race of Caine. A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending...   [click here for more]
77.Clanbook: Ventrue - Revised Edition

Clanbook: Ventrue - Revised Edition
by White Wolf

Noblesse Oblige Capitalists, aristocrats, crusaders and criminals: the Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth. Clanbook: Ventrue includes: The...   [click here for more]
78.Victorian Age Vampire

Victorian Age Vampire
by White Wolf

A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
79.The Cainite Conspiracies Anthology

The Cainite Conspiracies Anthology
by Onyx Path Publishing

Step back into the Dark Ages... ...into a time when the clans, high and low, battle for blood and power. Welcome to The Cainite Conspiracies This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr.,...   [click here for more]
80.Clanbook: Malkavian - Revised Edition

Clanbook: Malkavian - Revised Edition
by White Wolf

The Circle of Chaos The childer of Malkav bear two curses: undeath and madness. From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see? The Method of Madness As part of the revised lineup of clanbooks,...   [click here for more]
81.V20 The Hunters Hunted II

V20 The Hunters Hunted II
by Onyx Path Publishing

Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon...   [click here for more]
82.VtM Character Sheets [V20/4th Edition]

VtM Character Sheets [V20/4th Edition]
by White Wolf

Camarilla, Sabbat, Independents, Black Hand and Anarchs character sheets for V20/4th Edition. NOTES: Pages: 7 (fully interactive- except Bloodpool spended box and Health) Special cover page with ankh Sheet Aspect: A4 (210x297mm) Languages: English, Spanish and Portuguese-Brazil For more information, contents and to solve doubts, please visit: facebook.com/2209A ...   [click here for more]
83.Victorian Age Vampire: Companion

Victorian Age Vampire: Companion
by White Wolf

A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...)...   [click here for more]
84.Kindred of the East

Kindred of the East
by White Wolf

May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
85.Constantinople By Night

Constantinople By Night
by White Wolf

Greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wondrous capital. This is the first setting book for Vampire: The Dark Ages. Note: The Black & White print editions of...   [click here for more]
86.Vampire The Masquerade 1st Edition

Vampire The Masquerade 1st Edition
by White Wolf

A Storytelling game of personal horror. "No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me." - Gunter Dorn, Dasa Ungeheuer Darin   ...   [click here for more]
87.W20 Rage Across the World

W20 Rage Across the World
by Onyx Path Publishing

Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America,...   [click here for more]
88.V20 Ready Made Characters

V20 Ready Made Characters
by Onyx Path Publishing

Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
89.To Never-Ending Island (Chronicles of the Blood Moon, 3)

To Never-Ending Island (Chronicles of the Blood Moon, 3)
by White Wolf

Play Camarilla Archons or Sabbat Templars ! To Never-Ending Island is the third chapter of the Chronicles of the Blood Moon. It can be played as a stand-alone adventure. In this adventure, the PCs are sent to an island in Lake Michigan belonging to a former vampire. They must try to buy an object wanted by the two sects and even the Disciples of Seth. Rules...   [click here for more]
90.Blood Magic: Secrets of Thaumaturgy

Blood Magic: Secrets of Thaumaturgy
by White Wolf

Eldritch Texts and Kindred Blood Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know. Hidden Lore Revealed Blood Magic: Secrets...   [click here for more]
91.Clanbook: Assamite - Revised Edition

Clanbook: Assamite - Revised Edition
by White Wolf

A Cult of Killers The clans of Caine have only recently seen the true face of Clan Assamite. Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights. The...   [click here for more]
92.Clanbook: Gangrel - Revised Edition

Clanbook: Gangrel - Revised Edition
by White Wolf

As rogues and wanderers, the Gangrel have always placed themselves apart from other Kindred. The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own. Or Savages Unbound? As the first...   [click here for more]
93.Counsel of Primogen

Counsel of Primogen
by White Wolf

Scions of the Great Clans All Kindred froom neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against...   [click here for more]
94.City of Angels (Demon)

City of Angels (Demon)
by White Wolf

City of Dreams It is a city whose influence touches the hearts and minds of millions across the globe. The fallen are drawn to LA's potent mix of power, decadence and decay, and fearsome demons stake their claims amid the city's violent streets and opulent boardrooms. Intrigue and bloodshed abound as ancient rivalries mix with the dizzying possibilities of the modern age, and the stage is set...   [click here for more]
95.Book of Nod

Book of Nod
by White Wolf

For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
96.Chaining the Beast

Chaining the Beast
by White Wolf

Does a Vampire Have a Soul? Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether - and find themselves in the throes of frenzy. How can the race of Caine steel itself against its murderous impulses? But For How Long? By popular demand, Chaining the Beast explores...   [click here for more]
97.Gangster Caçador de Vampiros

Gangster Caçador de Vampiros
by White Wolf

Nesta edição você encontrará uma crônica completa para Vampiro: A Máscara, contendo ainda, 6 fichas de personagens, incluindo descrições de cenas iniciais para cada um, 5 fichas de Antagonistas, com descrições e estatísticas de jogo, Pistas...   [click here for more]
98.Book of Storyteller Secrets

Book of Storyteller Secrets
by White Wolf

A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares....   [click here for more]
99.Guildbook: Pardoners and Puppeteers

Guildbook: Pardoners and Puppeteers
by White Wolf

Pardoners Your sins cry to me from the depths of your Shadow. Yield to me, and I will grant you absolution and healing. If you resist, I will still aid you. It's just going to hurt a lot more.   Puppeteers Hiya, bunky. Guess what? Ypu're a passenger in your own body right now, so sit back and enjoy the ride. I've been watching you for a while, and it's pathetic. Si I think...   [click here for more]
100.Guildbook: Spooks and Oracles

Guildbook: Spooks and Oracles
by White Wolf

Spooks This is my fist. That is your Fetter. This is your Fetter after I've beaten the living hell out of it with my fist. Any questions? Oracles I am a spider in the web of Fate. You are a fly, caught in it. I walk along the strands, untouched. You are bound. The more you struggle, the worse it will be.   The Spooks: Pathos-runners, Fetter-breakers and bagmen of the Underworld....   [click here for more]
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