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Top 100 Products
01.Dark New England Regional Sourcebook

Dark New England Regional Sourcebook
by White Wolf

Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of...   [click here for more]
02.Descendants of the Three Sisters: Native American Clans of the Northeast

Descendants of the Three Sisters: Native American Clans of the Northeast
by White Wolf

Descendants of the Three Sisters includes details on Indigenous Kindred Native to the Northeastern United States and Canada. These are three utterly new clans with details that have never been seen in a Vampire product previously. Highlights A new origin story for Vampires indigenous to the Northeastern US Clan details including Merits and alternative discipline...   [click here for more]
03.SotM's Guide to Playable Characters

SotM's Guide to Playable Characters
by White Wolf

“Clans don’t embrace people, people embrace people!” Secrets of the Masquerade’s guide to playable characters is a full guide meant to help beginners and advanced players alike to think about their player-characters as playable and engaging characters regardless of age, history or setting, with the goal of avoiding harmful caricatures. Be the protagonist of the campaign. Secrets...   [click here for more]
04.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
05.Elder Discipline Compilation

Elder Discipline Compilation
by White Wolf

Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now features 3 merits, enabling non-Elders to finally get just a taste...   [click here for more]
06.Combination Discipline Compilation

Combination Discipline Compilation
by White Wolf

Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines. • Powers that include effects for even Elders to express...   [click here for more]
07.Vicissitude Expanded

Vicissitude Expanded
by White Wolf

The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths to discover the next stage in vampirism. Others simply enjoy the process and...   [click here for more]
08.Lost Kindred Bundle

Lost Kindred Bundle
by Black Chantry Productions

Lost Kindred Hidden for ages, unleashed at last The lineage of the Kindred contains secrets within secrets. Lost and forgotten enemies returning for vengeance. Enslaved creations seeking liberation. A heritage known only through whispers and rumors. Each has its own destiny within the eternal struggle.   Black Chantry's first expansion for Vampire:...   [click here for more]
09.Keepers of Tradition Reprint Bundle 1

Keepers of Tradition Reprint Bundle 1
by Black Chantry Productions

Keepers of Tradition reprint bundle 1 The firm hand rules all The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to hide to existence of all vampire activity from...   [click here for more]
10.Keepers of Tradition Reprint Bundle 2

Keepers of Tradition Reprint Bundle 2
by Black Chantry Productions

Keepers of Tradition reprint bundle 2 The firm hand rules all The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to hide to existence of all vampire activity from...   [click here for more]
11.Cover Art Pack - VtM - #1

Cover Art Pack - VtM - #1
by White Wolf

This art pack contains 5 Vampire: The Masquerade themed cover illustrations. Each image is available in 8.5 x 11 and 6 x 9 ratio. The artwork within this pack is for use only within the Storytellers Vault and should not be modified, resold or distributed. The Illustrations can also be used for the interior of your title Artist accreditation within your Storytellers Vault title should be noted...   [click here for more]
12.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
13.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
14.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
15.Encyclopaedia Vampirica

Encyclopaedia Vampirica
by White Wolf

The Roll of the Damned For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad...   [click here for more]
16.V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra
by Onyx Path Publishing

We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
17.Bloodlines From The Vault Vol. I

Bloodlines From The Vault Vol. I
by White Wolf

From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles. Here you will find: Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae,...   [click here for more]
18.Dark Myth and Legend

Dark Myth and Legend
by White Wolf

There is an animal called the beaver, which is extremely gentle; its testicles are highly suitable for medicine. Physiologus says of it that, when it knows that a hunter is pursuing it, it bites off its testicles and throws them in the hunter's face and, taking flight, escapes. — The Aberdeen Bestiary Cainites are not the only supernatural creatures to walk the Dark Medieval...   [click here for more]
19.V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary
by Onyx Path Publishing

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
20.Something must break

Something must break
by White Wolf

The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance. One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die. Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box, including A coterie...   [click here for more]
21.St. Louis By Night

St. Louis By Night
by White Wolf

Rome of the West is Falling Often overlooked by Kindred and kine alike, St. Louis has fallen from grace. As the city decays, Kindred of all ages and clans ignore the obvious problems to wage their personal Jyhad. Now it may be too late to solve the city's problems as something ancient stirs beneath it. St. Louis By Night includes: The history of the city of St. Louis and the surrounding area...   [click here for more]
22.Elysium Games

Elysium Games
by White Wolf

Elysia are known as elegant gatherings, where the Kindred of the domain may come together to socialize, or play politics. At times, though, things may seem a little... calm. These games are for those times. The games are questions, which characters ask of each other and risk boons to answer (or not answer). They are called A Game of Questions and A Game of Philosophy, but may as well be called...   [click here for more]
23.Clanbook: Gargoyles

Clanbook: Gargoyles
by White Wolf

Slaves No Longer A millennium in the making, the Gargoyles are finally ready to spread their wings and become truly their own masters. Grotesqueries the world over are finally setting their sights on heights loftier than servitude or mere survival. They yearn for equal standing amongst the Kindred, a recognition of Clan status, and even a new stage in their design - and are ready...   [click here for more]
24.Grace of the Damned

Grace of the Damned
by White Wolf

Vampire etiquette may seem a contradiction in terms... but is in reality anything but. The world of the Kindred (or Cainite, as sect may be), is dangerous and fraught with pitfalls. Elders set in their ways insist on manners from days long past, and the young have no choice but to acquiesce. This volume covers etiquette among the Camarilla and the Sabbat, with chapters focusing on the Anarchs...   [click here for more]
25.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
26.Hunter's Armory 5

Hunter's Armory 5
by White Wolf

In this fifth issue, you will find the description and image of 20 historical weapons ready to be used in your Victorian Age Vampire chronicles and characters. The custom statistics block includes year, origin, size, weight, and rarity of each weapon, plus other useful data such as Resources needed and historical references. - Musket - Rifles, Revolvers, Pistols - Fuse Grenade, Melee, Artillery...   [click here for more]
27.Portraits Art Pack

Portraits Art Pack
by White Wolf

This art pack includes 10 portraits images for your Storytellers Vault projects. All that artwork is absolutely new, exclusive and specially created. Only 5 of that 10 portraits are of clearly vampiric appareance. Each one is 579x774 pixels at a 300 pps definition. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as...   [click here for more]
28.SotM's one shots - Mens Sana

SotM's one shots - Mens Sana
by White Wolf

Follow this Coterie’s unique situation as they are struck both with incredible luck and incredible misfortune and find out the source of these bizarre events that have been plaguing their nightly lives for far too long. This short supplement contains an easy to adapt one shot story to any city to introduce new players to Vampire the Masquerade, alongside premade...   [click here for more]
29.V20 Ghouls & Revenants

V20 Ghouls & Revenants
by Onyx Path Publishing

By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
30.V20 Dark Ages Companion

V20 Dark Ages Companion
by Onyx Path Publishing

Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
31.Mexico City by Night

Mexico City by Night
by White Wolf

Stronghold of the Sabbat The city teems with over 20 million mortals. Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine. In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent. Although it presents a bold faceade, how strong is the Sabbat's sprawling home? Mexico...   [click here for more]
32.VTDA Clan Sheets [1st Edition] - PACK 3/4

VTDA Clan Sheets [1st Edition] - PACK 3/4
by White Wolf

Clan sheets for Vampire: the Dark Ages, 1st Edition. NOTES: Pages: 6 (fully interactive- except Bloodpool spended box and Health) Special cover page with clan symbol Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol) Languages: English, Spanish and Portuguese-Brazil This pack contains: Lasombra, Lamia, Laibon,...   [click here for more]
33.VTDA Clan Sheets [1st Edition] - PACK 4/4

VTDA Clan Sheets [1st Edition] - PACK 4/4
by White Wolf

Clan sheets for Vampire: the Dark Ages, 1st Edition. NOTES: Pages: 6 (fully interactive- except Bloodpool spended box and Health) Special cover page with clan symbol Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol) Languages: English, Spanish and Portuguese-Brazil This pack contains: Ravnos, Telyavelic Tremere,...   [click here for more]
34.Giovanni Chronicles IV: Nuova Malattia

Giovanni Chronicles IV: Nuova Malattia
by White Wolf

The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment. The story takes place in some of the most memorable and exciting periods of American history, from the Roaring '20s to the looming terror of the modern nights. Players get a chance to help or hinder the newest machinations...   [click here for more]
35.Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire
by White Wolf

Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
36.V20 Ready Made Characters

V20 Ready Made Characters
by Onyx Path Publishing

Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
37.Dark New England: Five Chronicle Jumpstarts Bundle

Dark New England: Five Chronicle Jumpstarts Bundle
by White Wolf

Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle. Bonus...   [click here for more]
38.The Final Revolt

The Final Revolt
by White Wolf

For Freedom! The free Gargoyles have found a figurehead and a leader in Chaundice, the progenitor of all their kind. Now they are prepared to strike out, attempting to rescue his long-lost children from servitude. The fate of their bloodline, and of an entire Clan, hangs in the balance. Or For Naught… Whether the Chaundician...   [click here for more]
39.Blood Magic: Secrets of Thaumaturgy

Blood Magic: Secrets of Thaumaturgy
by White Wolf

Eldritch Texts and Kindred Blood Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know. Hidden Lore Revealed Blood Magic: Secrets...   [click here for more]
40.Road of Heaven

Road of Heaven
by White Wolf

Chosen or Cursed? God cursed Caine, but also laid His mark upon our Dark Father. We Cainites bear that mark even now. Many undead ignore our responsibility to the Almighty, but som eo fus do God's work here on Earth, night after night, until He sees fit to release us. We are agents of divine justice, mercy and retribution. We are the Faithful. Devils or Angels? In the third of the...   [click here for more]
41.Hunter's Armory 3

Hunter's Armory 3
by White Wolf

A hunter must be well equipped, a wise man once said. He died with a dagger pierced in the heart. A simple rusty knife of insignificant value, whose blade had been sharpened especially for him that night. In this third part you will find a detailed list of 42 melee and long ranged weapons, including that in the Player’s Guide and another few extra variations, as usual, to bring some...   [click here for more]
42.The Dark Medieval Armory

The Dark Medieval Armory
by White Wolf

Bright were their byrnies, hard and hand-linked, In their shining armour the bright mail rang As the troop in their war-gear tramped to the hall — Beowulf From the lance, sword and mail armor of the mounted knight to the spear, kettle hat and padded aketon of the common soldier, weapons and armor is a key part of the dark medieval world. Inside, you’ll...   [click here for more]
43.Hunter's Armory 4

Hunter's Armory 4
by White Wolf

In this fourth issue, you will find the description and image of 36 Japanese medieval weapons, ready to be used in your chronicles and characters. The custom statistics block includes size, weight, price, and rarity of each weapon, plus other useful data such as maneuvers and special rules for all editions of Vampire: the Masquerade. Includes 36 Japanese medieval weapons 10 special combat maneuvers...   [click here for more]
44.Veneto by Night

Veneto by Night
by White Wolf

Il Veneto è davvero un caso peculiare nel mondo dei Dannati. Lo stesso dominio inattaccabile dei Giovanni, che dovrebbe garantire stabilità alla regione, è infatti paradossalmente la causa di uno dei più bizzarri conflitti che infiammano i figli di Caino nelle notti moderne, la Danza dei Burattini. Il termine, forgiato in tono derisorio da un Anziano Ventrue in visita a...   [click here for more]
45.C20 Book of Freeholds

C20 Book of Freeholds
by Onyx Path Publishing

HOME IS WHERE YOU GO... They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns. Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable...   [click here for more]
46.Beckett’s Vampire  Folios 8&9:  Faith or Medicine

Beckett’s Vampire Folios 8&9: Faith or Medicine
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 8&9 is the eighth in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. Chapter...   [click here for more]
47.Demon: The Fallen

Demon: The Fallen
by White Wolf

Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels...   [click here for more]
48.Rose City by Night

Rose City by Night
by White Wolf

Founded a little over a century and a half ago, Portland has always been a destination for those wishing to change their fate. Mortal pioneers and entrepreneurs have looked to Portland as a city where they can start over. Vampires are no different. Portland, small and remote, gives many Kindred a chance to thrive which other cities don't. But all is not well in the City of Roses. The city's Sabbat...   [click here for more]
49.Kindred, Contacts and Victims Art Pack vol.1

Kindred, Contacts and Victims Art Pack vol.1
by White Wolf

This pdf document by artist Luis Miguez contains 24 “Vampire: The Masquerade" themed character illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents nocturnal people from all kinds and origins. Only 2 of that 24...   [click here for more]
50.Kindred, Contacts and Victims Art Pack vol.2

Kindred, Contacts and Victims Art Pack vol.2
by White Wolf

This pdf document by artist Luis Miguez contains 24 “Vampire: The Masquerade" themed character illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created, and represents nocturnal people from all kinds and origins. Only 2 of that 24...   [click here for more]
51.Book of Nod

Book of Nod
by White Wolf

For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
52.Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising
by White Wolf

Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
53.Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
54.W20 Book of the Wyrm

W20 Book of the Wyrm
by Onyx Path Publishing

Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
55.M20 The Book of Secrets

M20 The Book of Secrets
by Onyx Path Publishing

More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
56.Denmark by Night

Denmark by Night
by White Wolf

From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power. Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom...   [click here for more]
57.Masquerade Chronicle Primer

Masquerade Chronicle Primer
by White Wolf

The Masquerade Chronicle Primer gives advice on creating chronicles starting with locations, storyteller characters, and how to easily design sandbox-style "adventures" for *Vampire: The Masquerade*. Also, it shows how to apply indie game mechanisms to *Vampire: The Masquerade*. Every journey starts with your first steps. Every storyteller once wrote their first chronicle, collected their...   [click here for more]
58.Moving Beyond Humanity: A Treatise on Kindred Psychology

Moving Beyond Humanity: A Treatise on Kindred Psychology
by White Wolf

Recommended for people who liked "Sins of the Blood" and "Chaining the Beast". The Embrace is a profoundly transformative event, similar in magnitude to a life-altering injury or the death of a family member. Beyond the obvious physical changes and the newfound dietary restrictions, almost everything a vampire took for granted in their human life is suddenly gone. Where can Kindred turn...   [click here for more]
59.Analects of the Third Garden

Analects of the Third Garden
by White Wolf

In the Garden of Lilith In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages. The Thorns cast Dark Shadows The Analects of the Third Garden,...   [click here for more]
60.Beckett’s Vampire Folio 7  The Anarch Freefall

Beckett’s Vampire Folio 7 The Anarch Freefall
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 7 is the seventh in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. Chapter...   [click here for more]
61.Dark Ages: Vampire

Dark Ages: Vampire
by White Wolf

The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
62.Werewolf: The Apocalypse (Revised Edition)

Werewolf: The Apocalypse (Revised Edition)
by White Wolf

The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us. Note: The Black & White print editions...   [click here for more]
63.Victorian Age Vampire

Victorian Age Vampire
by White Wolf

A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
64.Werewolf The Apocalypse Second Edition

Werewolf The Apocalypse Second Edition
by White Wolf

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse   The humans have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire   Now, the Wyrm rises To eclipse the Moon, Devouring all within its grasp, Hunting the hunters.  ...   [click here for more]
65.Hunter's Armory 1

Hunter's Armory 1
by White Wolf

                  Other titles from Mana Verde Game Design: ...   [click here for more]
66.Hunter's Armory 2

Hunter's Armory 2
by White Wolf

         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms,...   [click here for more]
67.Clan Novel Saga, Volume 1: The Fall of Atlanta (Novel)

Clan Novel Saga, Volume 1: The Fall of Atlanta (Novel)
by White Wolf

A Best-Selling Saga Returns Vivid writing and a gripping plot -- Jonathan Fesmire, SF Site The Vampire Clan Novel series broke all records for World of Darkness fiction when, throughout 1999 and 2000, it told an epic story through cross-cutting novels and carefully time-stamped chapters. Now, the entire epic is represented in four beautiful trade-format volumes. The...   [click here for more]
68.Orpheus

Orpheus
by White Wolf

'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
69.Clanbook: Ventrue - Revised Edition

Clanbook: Ventrue - Revised Edition
by White Wolf

Noblesse Oblige Capitalists, aristocrats, crusaders and criminals: the Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth. Clanbook: Ventrue includes: The...   [click here for more]
70.Gehenna

Gehenna
by White Wolf

The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do? FOR THE DAMNED Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of Darkness. Featuring...   [click here for more]
71.Guide to the Sabbat

Guide to the Sabbat
by White Wolf

The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific? Cast by the Fires of the Packs The Guide...   [click here for more]
72.Guide to the Camarilla

Guide to the Camarilla
by White Wolf

The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight. The New Face of the Camarilla...   [click here for more]
73.Victorian Age Vampire: Companion

Victorian Age Vampire: Companion
by White Wolf

A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...)...   [click here for more]
74.Vampire Players Guide - Revised Edition

Vampire Players Guide - Revised Edition
by White Wolf

Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide...   [click here for more]
75.Convention Book: N.W.O.

Convention Book: N.W.O.
by Onyx Path Publishing

Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
76.V20 Rites of the Blood

V20 Rites of the Blood
by Onyx Path Publishing

In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
77.W20 Shattered Dreams

W20 Shattered Dreams
by Onyx Path Publishing

The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest...   [click here for more]
78.Emerald Valley by Night

Emerald Valley by Night
by White Wolf

Eugene, Oregon (along with its all-but-official sister city Springfield) make up the Emerald Valley, a seeming haven for Kindred against the worst problems of the Jydad or battles between Camarilla and Sabbat. Or so one might believe. For example, with all these forests everywhere, how come no Lupines in the area? And have you seen how the two Ventrue look at each other, almost baring...   [click here for more]
79.W20 Changing Ways

W20 Changing Ways
by Onyx Path Publishing

The Garou Nature The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning...   [click here for more]
80.Faith and Fury: Dark Ages Antagonists

Faith and Fury: Dark Ages Antagonists
by White Wolf

Vseslav the prince judged men; as prince, he ruled towns; but at night he prowled in the guise of a wolf. From Kiev, prowling, he reached, before the cocks crew, Tmutorokan. The path of Great Sun, as a wolf, prowling, he crossed. — The Lay of Igor’s Campaign Few enemies are as feared by Cainites as the Faithful and the Lupines. Though vastly different in powers and abilities,...   [click here for more]
81.Giovanni Chronicles III: The Sun Has Set

Giovanni Chronicles III: The Sun Has Set
by White Wolf

Continuing the saga in the Black Dog Game Factory line. The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans. Note: The Black & White print editions of this book are not full-bleed. Because of printing...   [click here for more]
82.Players Guide to Changeling the Dreaming

Players Guide to Changeling the Dreaming
by White Wolf

Creatures of the Dreaming We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion The Realm of Dreams The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture, the Changeling Players...   [click here for more]
83.Tradition Book: Dreamspeakers (rev)

Tradition Book: Dreamspeakers (rev)
by White Wolf

The Drumbeat of the World As spirit-talkers and shamans around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra - and with their ties to the primordial pulse, they understand why they are more than mundane flesh. Even when marginalized or thrust into categories of convenience, the Dreamspeakers recognize the trials of the modern age as simply one more test in...   [click here for more]
84.Tradition Book: Verbena (rev)

Tradition Book: Verbena (rev)
by White Wolf

The Wild Magic of the Witches The Verbena witches are heir to the secrets of the druids, the power of nature, and the wisdom of the Great Goddess and the Horned God. Theirs is the rage of the storm, the resilience of the oak and the cunning of the fox. But charmed they're not. Amoral as nature itself, Verbena covens gather in moonlit groves, working magic to hasten the return of the old ways....   [click here for more]
85.Traditions Gathered 2: Blood and Dreams

Traditions Gathered 2: Blood and Dreams
by White Wolf

Mages Unite The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity and power. Divided they fall, and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The Ascension....   [click here for more]
86.Dark Ages: Inquisitor

Dark Ages: Inquisitor
by White Wolf

In this Age of Darkness Satan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night. We are...   [click here for more]
87.Victorian Age Vampire Trilogy Complete

Victorian Age Vampire Trilogy Complete
by White Wolf

By day, London is the greatest metropolis of the 19th century. By night, it is the hunting ground of monsters older than the empire itself. Above it all lurks Prince Mithras, Methuselah of Clan Ventrue and godhead of a cult infecting vampire and mortal alike. This product includes all three books in the Victorian Age Vampire Trilogy: Book 1 - A Morbid Initiation Book 2 - The Madness of Priests Book...   [click here for more]
88.Beyond the Barriers: The Book of Worlds

Beyond the Barriers: The Book of Worlds
by White Wolf

Worlds Within Worlds... Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step... ...Outside, Within...   [click here for more]
89.Convention Book: Progenitors

Convention Book: Progenitors
by Onyx Path Publishing

Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
90.Convention Book: Syndicate

Convention Book: Syndicate
by Onyx Path Publishing

Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows...   [click here for more]
91.Convention Book: Void Engineers

Convention Book: Void Engineers
by Onyx Path Publishing

THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war...   [click here for more]
92.V20 Lore of the Bloodlines

V20 Lore of the Bloodlines
by Onyx Path Publishing

The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original...   [click here for more]
93.Beckett’s Vampire Folio 6: Schism

Beckett’s Vampire Folio 6: Schism
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 6 is the sixth in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. Chapter...   [click here for more]
94.Diablerie

Diablerie
by White Wolf

A Taste That's To Die For.... Diablerie - the anathema of the Camarilla. The law cannot be broken. The bane of all powerfull vampires. The temptation of all neonates. To drink the blood of your elders is to gain their power, but it is also to risk destruction. Who can resist the sweetest vita off all? Over and Over Again Diablerie combines the most dangerous adventures...   [click here for more]
95.Children of the Night

Children of the Night
by White Wolf

In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful...   [click here for more]
96.Victorian Age Vampire: London by Night

Victorian Age Vampire: London by Night
by White Wolf

The Domain of Mithras Fog-shrouded streets conceal a myriad of crimes - but not all of them are a Kindred's doing. In the greatest city of the empire, untold horrors breed in cobbled alleyways and scheme on the estates of the Kindred gentry. For every exaltation Prince Mithras receives, a myriad of evils fester behind the scenes, and it's only a matter of time before they boil to...   [click here for more]
97.Werewolf Players Guide (2e)

Werewolf Players Guide (2e)
by White Wolf

Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through...   [click here for more]
98.W20 White Howlers Tribebook

W20 White Howlers Tribebook
by Onyx Path Publishing

Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.   But that isn’t their story.   The White Howlers suffered...   [click here for more]
99.M20 How Do You DO That?

M20 How Do You DO That?
by Onyx Path Publishing

A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
100.VtM Character Sheets [V20/4th Edition]

VtM Character Sheets [V20/4th Edition]
by White Wolf

Camarilla, Sabbat, Independents, and Anarchs character sheets for V20/4th Edition. NOTES: Pages: 6 (fully interactive- except Bloodpool spended box and Health) Special cover page with ankh Sheet Aspects: A4 (210x297mm) / Letter (8.5x11pol) Languages: Deutsche, English, Spanish and Portuguese-Brazil For more...   [click here for more]
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