Maybe it's a bit of nostalgia, but flicking through this PDF reminds me just how inspirational White Wolf RPGs were in the early-mid 1990s. The full colour 'graphic novel' presentation of the games' fairly unique setting is truly gorgeous to read through and although this is a scan, the rest of the book is likewise an absolute pleasure to look at and read. Can you play it? Well, the old Storyteller mechanics were desperately clunky - particularly for a game focussed as heavily as this on violence and combat. Yet people did play for years with this ruleset.
The various Werewolf tribes are largely based on stereotyped cultures, which may put some people off, and the basic premise of 10 foot tall beast men clandestinely wolfing around in packs may seem tenuous for a 'real world' setting. Yet the sheer 'awesomeness' and environmentalist passion in the book shines through regardless. There is nothing stopping anybody developing this game with a more fluid system of mechanics. On that basis, highly recommended purchase.
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