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Lessons for the Young Mage

Lessons for the Young Mage


Beware All Who Enter Here! To those who wish to wield magic, beware, beware! With wand in hand, heed your master’s warning. Take heart, young magician, if you dare of wrong words and clumsy gestures when performing a rote of such sublimity rare, for Scourge may appear with out a warning. The path of Ascension is dangerous beyond compare, and your sanity or even reality you may...   [click here for more]
White Wolf  $0.75

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Prism of Focus

Prism of Focus


Through the Lens of Power Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems....   [click here for more]
White Wolf  $14.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the...   [click here for more]
White Wolf  $14.99

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The Nine Spheres

The Nine Spheres


A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ...   [click here for more]
White Wolf  $1.99

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Paradigm Explored: Fairy-Faith

Paradigm Explored: Fairy-Faith


See not ye that bonny road that winds about the fernie brae...? For untold ages, the Dreaming and its mercurial inhabitants have intruded upon the world of mortals. There are those who say that all magic issues from its raw, transformative energy…and among the Awakened are those who seek to harness it. Drawing on folklore and legend, story and superstition, mages who follow the...   [click here for more]
White Wolf  $4.99

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Mystic Armory

Mystic Armory


The Tools of Magick When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life. The Implements of Science Twenty-Five years of Artifcats, Talismans, Inventions and Devices and...   [click here for more]
White Wolf  $14.99

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Sources of Magick

Sources of Magick


The Pillars of Creation Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look… The Foundation of Reality This book includes: 13 theories about what Nodes are Suggestions for how to make Nodes more concrete objects Alternatives to Nodes as...   [click here for more]
White Wolf  $4.99

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Razors and Thunderbolts: The Ksirafai

Razors and Thunderbolts: The Ksirafai


A Righteous and Thankless Calling The Order of Reason is founded on ideals of strength, unity, and safety through shared vision and indefatigable purpose. Despite this solid foundation, a schism has formed in the Order once in the past. The departure of the Solificati led the Maximi to form a secret Convention, bound to act as the conscience of the Order. Secrets of the...   [click here for more]
White Wolf  $3.95

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The Longest Night

The Longest Night


The Longest Night is a collaborative project, the combined efforts of multiple content creators, to produce a product revolving around the theme of the Longest Night, Yule, the winter solstice, etc. Each entry is a stand alone piece designed to supplement World of Darkness games ran by Storytellers on and around the 22nd of December. Some may provide full storylines to play out in a specified gameline,...   [click here for more]
White Wolf  $4.64 $3.71

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Crónicas de conquista

Crónicas de conquista


On America's most extreme southern side, there has been a forgotten and dangerous kingdom since immemorial times. In these lands, different supernatural stories lay mixing myths and legends from that place that we call Chile. From the pre-Inca age to the arrival of the Spanish crown, Conquest Chronicles (Cronicas de Conquista) tells a different and secret perspective of the history of Chile, its cultures...   [click here for more]
White Wolf  Pay What You Want

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The Order of Seth's Descendants (Mephisto Chronicles)

The Order of Seth's Descendants (Mephisto Chronicles)


The Order of Seth’s Descendants is a secret society that knows about the existence of vampires and especially about their belief in Gehenna. From its origins as a monastic order in the early Dark Ages to its grand return with the beginning of the Final Nights, its origins and history will be revealed. The Order of Seth’s Descendants includes: The history of a secret society from the Dark...   [click here for more]
White Wolf  $1.99

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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $9.99

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The Swashbuckler's Handbook

The Swashbuckler's Handbook


A Lot of Daring... To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly! A Bit of Luck... Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize the...   [click here for more]
White Wolf  $9.99

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Infernalism: The Path of Screams

Infernalism: The Path of Screams


The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned. Infernalism: The Path of Screams includes: The...   [click here for more]
White Wolf  $7.99

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Witches and Pagans

Witches and Pagans


Cauldron Fires Burn Bright Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These outcasts stand at the edge of...   [click here for more]
White Wolf  $8.99

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Castles and Covenants

Castles and Covenants


Not Storm, Nor Steel, Nor Sorcerers Power In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power. Shall Breach These Walls While...   [click here for more]
White Wolf  $8.08

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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of Mage:...   [click here for more]
White Wolf  $9.99

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Crusade Lore

Crusade Lore


Voices in the Night... Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone. Hide Secrets and Illuminations Crusade Lore is the essential...   [click here for more]
White Wolf  $6.75

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Order of Reason

Order of Reason


Slay the Dragons of Ignorance and Fear Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself! Build Castles of Strength and Wisdom While...   [click here for more]
White Wolf  $5.24

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Artisans Handbook

Artisans Handbook


Fantastic Dreams Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry. Fantastic Creations This book details Daedalean...   [click here for more]
White Wolf  $6.74

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Mage: The Ascension Storytellers Vault Style Guide

Mage: The Ascension Storytellers Vault Style Guide


Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations. Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this...   [click here for more]
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Mage: The Ascension Symbols and Spheres

Mage: The Ascension Symbols and Spheres


Symbols and Spheres for use with your Storytellers Vault Mage: The Ascension. Mage: The Sorcerers Crusade and Mage: The Dark Ages projects ...   [click here for more]
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Mage: The Dark Ages Color Templates

Mage: The Dark Ages Color Templates


This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: the Dark Ages (M20/4th Edition) ...   [click here for more]
White Wolf   FREE 

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Mage: The Sorcerers Crusade Art Pack #1

Mage: The Sorcerers Crusade Art Pack #1


This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.  Art in this art pack was originally published in the following products: - Mage: The Sorcerers Crusade Core Rule Book - The Sorcerers Crusade Companion ...   [click here for more]
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Mage: The Sorcerers Crusade Art Pack #2

Mage: The Sorcerers Crusade Art Pack #2


This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.  Art in this art pack was originally published in the following products: - Castles and Covenants  - Crusade Lore - Infernalism - Order of Reason - The Artisans Handbook - The Swashbucklers Handbook - Witches and Pagans ...   [click here for more]
White Wolf   FREE 

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Mage: The Sorcerers Crusade Black & White Templates

Mage: The Sorcerers Crusade Black & White Templates


This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Sorcerers Crusade 1st Edition.  ...   [click here for more]
White Wolf   FREE 

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Mage: The Sorcerers Crusade Color Templates

Mage: The Sorcerers Crusade Color Templates


This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Sorcerers Crusade (M20/4th Edition) ...   [click here for more]
White Wolf   FREE 

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Tools of Magic [BUNDLE]

Tools of Magic [BUNDLE]


This special bundle product contains the following titles. Enlightened Grimoire Regular price: $14.99 Bundle price: $12.49 Format: PDF Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness....   [click here for more]
White Wolf  $29.98 $24.98

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